Virtual Goods & Credits Policy
Rules for credits, virtual goods, expiration, and refunds.
Effective Date: April 3, 2026
Last Updated: May 17, 2026
1. Nature of Virtual Goods
Credits, stars, boosts, likes, and other digital items (“Virtual Goods”) are licensed digital entertainment features.
Virtual Goods:
- Have no real-world monetary value
- Are not personal property
- Cannot be redeemed for cash
- Cannot be transferred or sold
- May only be used within the Service
2. Purchases
Users may purchase Virtual Goods through approved payment methods.
All purchases are final except where required by applicable law.
3. Expiration
Credits may expire after a specified period as disclosed at purchase.
Unused credits may be removed after expiration.
4. Refunds
Except where required by law:
- Virtual Goods are non-refundable
- Unused credits are non-refundable